Innopolis University

Innopolis University is meant to be a brain force, an integral element of a new Innopolis city – the future IT capital of Russia. The mission of Innopolis project is to create favourable opportunities for the economic growth of the Russian Federation through further development of Information Technology, improving the welfare of the nation and creation of a highly professional and intellectual society.

 

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Meet the Team

Luiz Jonata Pires de Araujo

Assistant Professor

Luiz Araujo is a PhD in Computer Science at the University of Nottingham (UK), having integrated the Automated Scheduling, optimisAtion and Planning (ASAP) research group. Currently, he works as a Faculty Fellow at Innopolis University, Russian Federation, in the lab of Machine Learning and Artificial Intelligence. His areas of interest include optimization, evolutionary algorithms, cutting and packing, and 3D Printing. Recently assumed the position of co-leader of the internal project in Innopolis working on BioDynaMo framework, a simulation tool maintained by CERN.

 

 

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Joseph Alexander Brown

Head of the Artificial Intelligence in Games Development Lab

Joseph Alexander Brown was born in Niagara-on-the-Lake, ON, Canada, on July 6, 1985.  He received the B.Sc. (Hons.) with first class standing in computer science with a concentration in software engineering, and M.Sc. in computer science from Brock University, St. Catharines, ON, Canada in 2007 and 2009, respectively.  He received the Ph.D. in computer science from the University of Guelph in 2014.

He previously worked for Magna International Inc. as a Manufacturing Systems Analyst and as a visiting researcher at ITU Copenhagen in their Games Group.  He is currently an Assistant Professor and Head of the Artificial Intelligence in Games Development Lab at Innopolis University in Innopolis, Republic of Tatarstan, Russia and an Adjunct Professor of Computer Science at Brock University, St. Catharines, ON, Canada.  

He is a Senior Member of the IEEE, a chair of the yearly Procedural Content Generation Jam (ProcJam), the proceedings chair for the IEEE 2013 Conference on Computational Intelligence in Games (CIG), and is Vice Chair for the IEEE Committee on Games.

 

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Alexandr Grichshenko

Bachelor Student

Alexandr is a second-year bachelor student of Computer Science at Innopolis University, Russia. Conducted research, published several academic papers and participated in internal projects in the lab of Machine Learning and Artificial Intelligence. His research interests include optimization, machine learning and mathematical programming applied to real-world problems.